Toy Muncher
Click on the toys to clean them up,
Don't ley the baby eat the toy!
Survive 30 second!
*you also can click the baby to stop baby movement.
--
Technical Details
Lecture Details
This game features a baby character whose AI is controlled by a state machine with 4 distinct states. Searching/Moving/Attacking/Paused.
- Searching mode the baby will searching the toy.
- Moving mode is when baby find the toy and moving toward the toy.
- Attacking mode is when baby reach the toy and destroy the toy (Which will decrease baby health)
- Paused mode is when player click on the baby, this action will stop baby movement for a bit.
Gameplay video
Design Details
Balance
I tested the baby’s movement speed and toy spawning. Currently, I think the game’s pacing feels pretty good.
Communication
I added a sound effect when the baby eats a toy. This action also affects the baby’s health.
Iteration
I struggled with the UI layer when switching scenes. Initially, the background was on the UI layer, which caused it to block everything. I fixed this by setting its layer to -2.
Comments
Log in with itch.io to leave a comment.
rest in power to my baby